Curriculum Integration: Virtual Reality, Gaming and Simulation

Curriculum Integration: Virtual Reality, Gaming and Simulation

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Audience | Leaders | Overview | Messages | Resources

This seminar gives an overview of remote instrumentation, virtual reality and serious gaming in educational settings.

Status:
Archived
Enrollment:
All participating sites must be MAGPI members and have H.323 videoconferencing capabilities. Only ONE registration per site is required.
Created:
March 18, 2008
Updated:
June 11, 2009
Starts:
2008-05-13
Ends:
2008-05-13
Cost:
FREE

Audience

Levels:
Kindergarten through 12th grade

Leaders

Title:
Associate Director
Organization:
MAGPI (Philadelphia, PA)
Title:
Applications Coordinator
Organization:
MAGPI (Philadelphia, PA)

Overview

This seminar gives an overview of remote instrumentation, virtual reality and serious gaming in educational settings. Each session will feature a guest speaker and example project (Immersive Segmentation, Food Force Game, Druid Media Project, An Exercise in Hard Choices, etc). After participating in this discussion and demonstration, participants will understand the benefits of incorporating virtual reality, simulation and gaming into the classroom (both from research and anecdotal perspectives)

Messages

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